Project Results
Protocol for the acquisition of skills and competences on entrepreneurship
This Produced Result includes the initial phase, which is the
design, and implementation of consultation will all interested
parties (young artists and students) to reflect on the current
delivery methods of Social Entrepreneurship training toward
young artists. The primary aim is to collect evidence-based
practices and consequently develop the course content.
This Project Result will entail three Steps:
- design and implementation of desk research protocol at the national level of each participative country to identify the existing condition and challenges to set the training requirements for the target group.
- development of a good practices template, which will identify any concurrent existing programmes of social entrepreneurship training at a European and international level to avoid duplication and overlapping services.
- formation of focus groups (two in each in each partner) comprised
of young professional artists and senior students with a major in
the creative field of arts.
The aim of the focus groups will be to enrich the data and complement the desk research by capturing experiences, thoughts, recommendations, beliefs and ideas about the existing obstacles and challenges to be addressed through the training curriculum and set up an effective mentoring/ coaching system to be applied in such cases.
Curriculum for the acquisition of new skills and competences in Social entrepreneurship
This result envisages the development of Social entrepreneurship learning modules for young artists and senior students, focusing on sustainability & digitalization of Social Entrepreneurship and innovative pedagogical orientations. In particular, the purpose of this result is the design and development of the curriculum/content. The aim is to improve young artist and senior students' entrepreneurial skills and competences to promote their work, increase their business competence, increase their knowledge in networking and outreach techniques, gain access to prospective customers and markets, secure funding and fundraising. At the same time to the training will enhance critical thinking. The e-courses content development will be developed based on the extracted results from the PR1 –identification of needs. The learning material will look at the broad themes of social entrepreneurship and promote the utilization of various digitised toolkits to sustain lifelong learning and innovation.
E-learning interactive portal
This result comprises the design, implementation and test of two
IT components that create the SE4A e-Learning Environment:
- The “SE4A Entrepreneurship Class”: This component will be targeted at and suited for young artists and senior students in arts major. It will be a learning space that will incorporate the results of Project Result 2 in a structured and user-friendly way. It will allow the potential user to have easy access to the courses developed in Project Result 2, in a user-friendly, responsive interface, accessible even from their smart devices.
- The SE4ATrainer Educational Resources Component, that will allow teachers to have the Course Guide as these have been developed in Project Result 2 and the LinkART2theCommunity which contains Information and connection with external relevant educational resources (about Social entrepreneurship), allowing teachers to reach out to adequate external resources as they develop in the EU (other EU projects, NGO’s new resources etc). Thus, they will be always connected to and inspired by multiple related initiatives, as these are being developed by various players in the EU.
Development of modules content to equivalent EQF/ECTS Standards
A growing number of learners prefer ‘stand-alone’ educational units or courses to acquire additional knowledge and skills required to the daily practice. In an effort to attract many more trainers, the modules will be developed in a equivalent EQF/ECTS standards with the ability of learning assessment upon completion, to gain a certification of knowledge. Those who will succeed the exams, an electronic badge will be printed attach with the outline and the overall working effort the trainee gave to succeed in such exam. Such option provides the ability and opportunity to the student to apply to be recognised by national vocational recognition bodies and/or Universities, either as gained knowledge in Adult Education and/or recognition of an general elective course at Bachelor studies when, and if they would like to apply a degree programme or training.
Course Guide:
Units Description:
Design and implementation of Mentorship Program
This result comprises of the design, implementation of an E-Mentoring and Coaching system. The primary objective is to
facilitate and corroborate Project Result 2 product. The aim is to encourage
and support young professionals who either finished their training
or are still in training and they would like to progress further with
the design of a business plan.
The E-Mentor system will
be operating online, abiding with the regulations, restrictions and
guidelines of Covid -19 pandemic measures. This Project Result
entails Four steps:
- Development of an operation protocol laying down the major indicators and procedures such as selection criteria, contract agreement among the two parties, code of ethics, communication and interaction guidelines, number of sessions and evaluation and assessment. The development of this step entails three stages:
- Implementation of online mentorship and coaching sessions for 30 mentees on each country.
- The final step includes the quality assurance of the mentoring provision services. At this stage, an evaluation toolkit (semi-structured questionnaire) will be developed to assess the quality of services provided and reflect on the completion of the tasks and goals that have been set.
a. The first stage stipulates the introduction and determination of selection criteria of Mentors and Coaches representing the major art sectors.
b. The second stage of this process includes the identification and recruitment of the mentors/ coaches.
c. The third step will be the pilot testing phase. A pilot protocol will be drafted to test the E- interactive portal and identify potential obstacles and omissions in the process.
Expanded research on good practices:
- Overview of Good Practices
- Good Practice in Greece
- Good Practice in Greece (2)
- Good Practice in Finland
- Good Practice in Czech Republic
- Good Practices in Cyprus , Sweden , Norway & Slovenia
- Good Practice in Poland
- Good Practice in Germany
- Good Practice in Denmark
- Good Practice in Belgium
- Good Practice in Austria
- Good Practices in Ireland
- Good Practices in Serbia & Croatia
- Good Practices in Italy , Portugal & Spain